My room render

DESCRIPTION:

It's been really enjoyable making my own room as a Blender render. It is fairly low poly for its size and details, I believe that it could be even lower- poly, but I liked it the way that it turned out now, so I let it be. I used free seamless textures that I found on Google and tweaked them further in the Blender material editor.

TASKS:

  • 3D Modelling

  • Texturing (free stock textures)

  • Lighting

  • Assembling/Designing

TOOLS:

  • Blender

TRIANGLE COUNT:

  • Entire room - 4672 triangles