My room render
It's been really enjoyable making my own room as a Blender render. It is fairly low poly for its size and details, I believe that it could be even lower- poly, but I liked it the way that it turned out now, so I let it be. I used free seamless textures that I found on Google and tweaked them further in the Blender material editor.
Texturing (free stock textures)
Entire room - 4672 triangles